Mathieu Pistol

Concepteur De Jeux at Snappy Sloth

Auvergne-Rhône-Alpes, France
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Summary

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Senior
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Top School
Mathieu Pistol is a freelance game designer and developer with 11 years of experience, best known for his work as a multidisciplinary designer-programmer on Dead Cells during a seven-year tenure at Motion Twin. Now leading Snappy Sloth, he consults on game design and development—helping teams create robust systems or refine existing mechanics—and remains available for remote work or meetings across France. His background spans web and mobile puzzle games to PC roguelike platformers, with roots in Flash/AS3 development that inform a pragmatic, performance-aware approach. Colleagues value his blend of hands-on implementation skills and design intuition, capable of shipping prototypes and polishing systems to production quality.
code11 years of coding experience
job8 years of employment as a software developer
bookDUT, Services et Réseaux de Communication (now known as MMI), DUT, Services et Réseaux de Communication (now known as MMI) at Université Michel de Montaigne (Bordeaux 3)
languagesFrench, English
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Stackoverflow

Stats
101reputation
0reached
1answer
0questions
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Github Skills (53)

open-source10
game-development10
game-engine9
haxe8
godot8
in-progress8
actionscript6
music5
spotify5
vlc5
plugin5
mpd5
haxeflixel4
obs4
cmyk4

Programming languages (5)

C++HaxeJavaScriptHTMLGDScript

Github contributions (5)

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Contributions:96 pushes, 1 tag in 3 months
Tipyx/heaps

Oct 2015 - Dec 2015

Contributions:12 PRs, 13 pushes, 1 branch in 2 months
gamegamedevheapsgame-developmentgame-framework
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Mathieu Pistol - Concepteur De Jeux at Snappy Sloth