Matias Franco

AR VR Software Engineer at Apple

San Francisco, California, United States
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Summary

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Senior
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Top School
Matias Franco is an AR/VR software engineer with 11 years of hands-on experience building immersive applications and systems, currently developing visionOS apps at Apple in San Francisco. He has a strong foundation in mobile and graphics engineering from roles at Kespry and internships that spanned 360° video, OpenGL effects, and real-time game systems. Matias combines product-focused implementation—shipping features used by enterprise customers—with research-driven problem solving from his USC work on media informatics. Comfortable across Objective-C, Swift, C++, and graphics stacks, he has repeatedly driven cross-functional projects from prototype to production. His background in startups and co-founding a product-focused company gives him an entrepreneurial bent and a knack for turning playful ideas into polished user experiences.
code11 years of coding experience
job4 years of employment as a software developer
bookB.S. Computer Science (Games), B.S. Computer Science (Games) at University of Southern California
bookSummit Preparatory Charter High School
bookTechnology Entrepreneurship, Technology Entrepreneurship at Stanford University
languagesSpanish, English
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Stackoverflow

Stats
1reputation
0reached
2answers
0questions
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Github Skills (7)

android6
dji-sdk6
decoding4
sdk3
docusaurus2
ffmpeg2
documentation1

Programming languages (2)

CHTML

Github contributions (5)

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matiasfr/matiasfr.github.io

Jun 2015 - Mar 2025

Contributions:19 pushes, 1 branch in 9 years 10 months
matiasfr/Colorizer

Oct 2015 - Oct 2018

Contributions:11 commits, 8 pushes, 1 branch in 2 years 11 months
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