Summary
Matias Kirvelä is a seasoned server engineer with 12 years of experience building and operating high-scale game backends, currently developing server-side systems for Clash Royale at Supercell in Helsinki. He has a strong history of shipping production server code and leading engineering efforts across game studios and consultancies, including senior roles at Grand Cru and Futurice. Comfortable both as a hands-on developer and a technical lead, he focuses on resilient, maintainable server architecture for real-time multiplayer experiences. Known for a dry sense of humor in his GitHub bio, he prefers to be treated as an engineer rather than a mere “resource,” reflecting a pragmatic, efficiency-minded approach. Trained in computer science at the University of Helsinki, he brings deep operational experience and a knack for turning complex distributed problems into reliable services.
12 years of coding experience
8 years of employment as a software developer
Bachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at Helsingin yliopisto / University of Helsinki