Matias Ruiz

VP & General Manager - Customer Success - State Local And Education At Microsoft

Fort Lauderdale, Florida, United States
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Summary

🤩
Rockstar
🎓
Top School
Matias Ruiz is a seasoned technology and customer-success executive who leads Microsoft's US State, Local & Education organization, turning AI and cloud investments into measurable outcomes across adoption, consumption, and P&L growth. With 25+ years at the intersection of technology and business, he has built and scaled global customer-success models, driven double-digit growth in public-sector cloud, and partnered with CXOs to deliver large-scale Azure, Microsoft 365, security and Copilot transformations. He’s known for creating disciplined GTM and operating rhythms that translate strategic vision into repeatable, mission-focused roadmaps and measurable ROI. A multilingual leader with an MBA from Harvard, Matias combines enterprise sales, technical depth, and talent development to run large distributed teams while prioritizing inclusion and execution rigor. Lesser known: he’s contributed engineering fixes to prominent open-source projects like DirectX Shader Compiler and ONNX, reflecting a rare blend of hands-on technical credibility alongside senior executive leadership.
code9 years of coding experience
job12 years of employment as a software developer
bookLawyer Corporate Law, Lawyer Corporate Law at Universidad del Salvador
bookZ.Colegio "De La Salle"
bookMBA General Management, MBA General Management at Harvard Business School
bookBachelor's International Marketing, Bachelor's International Marketing at UADE
languagesEnglish, Spanish, Portuguese
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Github Skills (19)

c-language10
shader10
python10
compiler-development10
machine-learning10
onnx10
compiler10
hlsl10
cprogramming-language10
numpy9
direct3d9
deep-learning9
deep-neural-networks8
code-optimization8
neural-network8

Programming languages (4)

C++BikeshedPureBasicPython

Github contributions (5)

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This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Role in this project:
userSoftware Engineer / Compiler Engineer
Contributions:65 commits, 157 PRs, 106 pushes in 1 year 4 months
Contributions summary:Matias primarily focused on improving the DirectX Shader Compiler's functionality and robustness. They implemented features such as device cycling and help information for the HLSL Host window, and extended support for external libraries. The user also fixed memory leaks, addressed build script issues, and updated the required SDK version, improving the compiler's stability and compatibility. In addition, the user corrected the active lane calculation in the WaveIntrinsicsInPSTest test.
directx-shader-compilercppclangbgfxhosts
onnx/onnx

Nov 2017 - Nov 2017

Open standard for machine learning interoperability
Role in this project:
userML Engineer
Contributions:19 commits, 17 PRs, 14 pushes in 15 days
Contributions summary:Matias primarily contributed to the ONNX project by fixing bugs related to data type handling in tests and by adding features such as documentation strings to various elements within the ONNX model definition. They addressed an integer overflow issue within a test file. The user further contributed to cleaning up references and adding model metadata properties. Their work touches upon core ONNX model definition and testing, indicating a focus on the inner workings of the ONNX standard.
pytorchmxnetdeep-learninginteroperabilitymachine-learning
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Matias Ruiz - VP & General Manager - Customer Success - State Local And Education At Microsoft