Matt Dobler

Software Engineer at Self Aware Games

San Leandro, California, United States
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Summary

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Senior
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Top School
Matt Dobler is a software engineer with a decade of experience building games, tools, and device integrations from San Leandro, California. He specializes in C#, C++, and Python and has focused work spanning gameplay and AI at Vicarious Visions to hardware and SDK integration at Logitech. Since 2017 he has built software for Self Aware Games, blending procedural generation and tooling to accelerate content creation. Matt pairs low-level systems experience—firmware integration and C++/Qt applications—with higher-level interests in chat bots and developer/asset tools. He’s comfortable bridging disciplines between designers, firmware teams, and app developers, and often ships pragmatic solutions that make creative workflows smoother. A background in game design and tutoring in discrete math underscores his mix of technical depth and mentorship.
code10 years of coding experience
job4 years of employment as a software developer
bookBachelor of Science (BS), Game Design and Development, Bachelor of Science (BS), Game Design and Development at Rochester Institute of Technology
bookPJHS
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Stackoverflow

Stats
38reputation
1kreached
1answer
1question
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Github Skills (20)

opengl6
synchronization6
actionscript6
procedural5
procedural-generation5
javascript4
artwork4
nodejs4
generative4
typescript3
browser2
npm2
rust2
frontend2
serialization1

Programming languages (3)

C++RustJavaScript

Github contributions (5)

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kernalphage/procgen

Sep 2016 - Sep 2017

Contributions:33 commits, 6 PRs, 24 pushes in 11 months
proceduralprocedural-generation
kernalphage/gl_play

Feb 2018 - May 2019

Contributions:110 pushes, 5 branches in 1 year 2 months
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Matt Dobler - Software Engineer at Self Aware Games