Matt Filer is a Lead Developer with 11 years’ experience specialising in Unity and XR, currently leading development on an unannounced VR title at Feral Interactive. He previously served as Senior XR Engineer and Unity Engineer at Ultraleap, where he shipped flagship hand-tracking demos, built cross-team CI and release tooling, and created automated QA systems to benchmark tracking performance. Hands-on expertise spans full-stack Unity development, Android XR compatibility (notably contributions to the Ultraleap Unity SDK), haptics integrations and Steam distribution pipelines. Based in Stony Stratford, UK, he pairs game-focused creativity with engineering discipline—often building internal tooling and workflows that outlive individual projects. An early maker, he also has a track record of practical problem-solving outside games, from web apps that scaled across retail stores to generative AI web prototypes.
11 years of coding experience
6 years of employment as a software developer
BSc(Hons) Games Technology, BSc(Hons) Games Technology at University of the West of England
IT Practitioners Extended Diploma, IT Practitioners Extended Diploma at North Somerset Enterprise and Technology College
Contributions:21 reviews, 79 commits, 38 PRs in 1 year 8 months
Contributions summary:Matt primarily contributed to the Ultraleap SDK for Unity, focusing on extending Android compatibility and improving the XR integration. They implemented support for non-SVR Android devices, added and modified several XR-related utility functions within the core library, and addressed issues related to UI input. Furthermore, the commits included bug fixes and code refactoring. The user demonstrates competence in Unity development within an XR environment.
Contributions:144 pushes, 5 branches in 6 years 9 months
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