Matt J is a Staff Software Engineer with 12 years of professional experience and nearly two decades of hands-on programming, currently building immersive 3D experiences (Unreal/Unity) at Procter & Gamble. He brings full-stack chops from rebuilding consumer apps like the Oral-B Android app and the Olay Skin Advisor web app, and earlier work at startups honed his Angular/React and backend skills. A self-starter from his teens, he reverse-engineered a Nintendo Wii game and published a save-editor that amassed over 100,000 downloads—an early signal of his practical curiosity and ability to deliver tools people use. Comfortable switching between C++, C#, web technologies, and game engines, he learns new tech quickly and bridges product, engineering, and creative needs. Based in Cincinnati, he combines enterprise-scale delivery experience with entrepreneurial roots from co-founding a game studio and sponsoring local developer events.
12 years of coding experience
5 years of employment as a software developer
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Northern Kentucky University
Contributions:2 PRs, 1 push, 3 branches in 2 years 6 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Matt J - Staff Software Engineer at Procter & Gamble