Matt Levonian is a senior engineer specializing in gameplay and virtual reality with 11 years of experience building immersive experiences for studios including Sanzaru, Survios, Industrial Toys, and Heavy Iron. A USC Interactive Entertainment graduate who led and technical-directed greenlit multiplayer capstone projects, he combines hands‑on gameplay programming with growing leadership and project management chops. He’s driven by the belief that VR is only beginning to show its potential and has repeatedly shipped interactive systems across teams and platforms. Based in Los Angeles, he brings a creative edge—publishing a personal portfolio and blog—and outside interests in speculative fiction, cooking, and space ventures that inform his design sensibility.
11 years of coding experience
6 years of employment as a software developer
Bachelor of Arts (BA) Interactive Entertainment, Bachelor of Arts (BA) Interactive Entertainment at University of Southern California
Thomas Jefferson High School for Science and Technology
A browser-based telemetry and control dashboard for the Toadworks UE4 app.
Contributions:3 pushes, 1 branch in 2 years 1 month
browsertelemetryue4dashboardbrowser-based
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