Matt Lowery is a creative director and veteran CG generalist with over 30 years of experience and more than a decade focused on character rigging, pipeline development and VFX supervision. Currently co-directing artists at Kiron Interactive, he built an automated character rig creation pipeline that bridges game production and cinematic workflows. His background ranges from leading 3D departments and supervising VFX to hands-on rigging and creature animation at studios like MPC, Gramercy Park and Glassworks, giving him rare end-to-end expertise from concept to final render. Comfortable both leading teams and writing production tools, he often brings traditional animation sensibilities to modern procedural pipelines. Based in Stony Stratford, he combines directing chops with technical TD skills, and has a track record of turning long-form and commercial briefs into polished, production-ready assets.
11 years of coding experience
2 years of employment as a software developer
Graphic design and illustration, Graphic design and illustration at Johan Locke's art workshop
Advertising art, Advertising art at AAA School of Advertising
Light probe generation and BRDF authoring for physically based shading.
Contributions:67 commits, 1 PR, 48 pushes in 6 years 10 months
light-probeprobelightshadingbrdf
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Matt Lowery - Creative Director Character Pipeline TD