Matt Mcmullan

Deal Architect at Version 1

Belfast, Northern Ireland, United Kingdom
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Summary

👤
Senior
🎓
Top School
Matt Mcmullan is a Deal Architect and technology professional with over 13 years of hands-on experience across software engineering, solutions architecture, and enterprise cloud sales. He blends deep technical roots in C# and Java with strategic customer-facing roles at AWS, helping large organizations modernize and migrate to the cloud. Matt has contributed to notable open-source tooling for the KhronosGroup glTF project, strengthening C# code generation and schema validation for 3D asset pipelines—an unusual intersection of cloud strategy and graphics tooling. Based in Belfast, he has a consistent track record of translating complex technical requirements into pragmatic, enterprise-grade solutions across public sector and commercial customers. Colleagues rely on him to bridge engineering teams and senior stakeholders to drive measurable business outcomes. He holds a BEng in Computer Science from Queen’s University Belfast and combines technical craftsmanship with commercial impact.
code13 years of coding experience
job13 years of employment as a software developer
bookBEng Computer Science, BEng Computer Science at Queen's University Belfast
bookHigh School A Levels in Computing Physics Mathematics, High School A Levels in Computing Physics Mathematics at Methodist College Belfast
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Github Skills (8)

code-generation10
csharp10
json-schema10
dotnet-core10
unit-testing9
automations8
automation8
netframework8

Programming languages (5)

C#JavaScriptLuaHTMLPython

Github contributions (5)

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KhronosGroup/glTF

Nov 2015 - Dec 2015

glTF – Runtime 3D Asset Delivery
Role in this project:
userBack-end Developer & Automation Engineer
Contributions:66 commits, 5 PRs, 16 comments in 18 days
Contributions summary:Matt primarily contributed to the development of C# code generation tools and schema parsing within the glTF repository. Their work included implementing core code generation functionality, loading schemas from files, and building a more robust type system. They also added unit tests to validate the generated code and performed string length and number range validations. Their contributions aimed to enhance the glTF model processing capabilities.
3d-modelswebglruntimeplaycanvascollada
MattMcMullan/Timberborn-Mods

Sep 2021 - Feb 2023

One central location for my timberborn modding efforts.
Contributions:1 PR, 6 pushes, 1 branch in 1 year 4 months
modmoddinglocation
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Matt Mcmullan - Deal Architect at Version 1