Matt Radford

Founder Game Director at 5th-corner

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Matt Radford is a founder and game director with 11 years of industry experience and a 15-year creative pedigree in VFX and interactive storytelling, who has shipped work on landmark projects from The Last of Us to Unreal Engine 5 demos like The Matrix Awakens. He built and now leads 5th-corner, translating deep technical VFX expertise—such as architecting UE5’s CFD fluid system—into original AA action games that explore generative companion characters. Comfortable at the intersection of art, tech, and business, he has led teams at Epic, Riot, Naughty Dog, Santa Monica Studio, and Blur, delivering cinematic effects across console, PC, and mobile. Based in Los Angeles, he blends film-level visual craftsmanship with real-time systems engineering to push narrative games toward emergent, character-driven experiences.
code12 years of coding experience
bookBachelor of Arts (B.A.), Visual Effects, Bachelor of Arts (B.A.), Visual Effects at Savannah College of Art and Design
bookUniversity of Washington

Github contributions (5)

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mradfo21/5th_Corner_Dev

Dec 2025 - Jul 2026

Contributions:1 PR, 132 pushes, 2 branches in 7 months
mradfo21/Rainbow

Aug 2014 - Jan 2015

Contributions:29 commits, 1 push in 4 months
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