Matt Robinson

Director at Bike Streets

Denver, Colorado, United States
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Summary

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Rockstar
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Top School
Matt Robinson is a Director and iOS build specialist with 12 years of experience improving developer velocity and CI reliability for large mobile codebases. He has driven iOS build and platform work at companies like Reddit, Strava, and Facebook, and now applies that expertise to Bazel-based build systems and Apple platform tooling. A prolific open-source contributor, he has made notable improvements to widely used projects such as facebook/buck and bazelbuild/rules_apple—hardening framework imports, coverage generation, and multi-arch build rules. Based in Denver, he blends hands-on engineering with leadership, mentoring teams to modernize build pipelines and convert legacy FAT frameworks to XCFrameworks. Passionate about climate action, he pairs technical rigor with a personal commitment to sustainability. Colleagues rely on him for pragmatic build automation that meaningfully reduces CI and local build times.
code12 years of coding experience
job11 years of employment as a software developer
bookBachelor of Science (BS), Computer Engineering, Bachelor of Science (BS), Computer Engineering at Missouri University of Science and Technology
bookDoctor of Philosophy - PhD, Architectural Engineering, Doctor of Philosophy - PhD, Architectural Engineering at University of Colorado Boulder
languagesEnglish
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Stackoverflow

Stats
828reputation
72kreached
25answers
3questions
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Github Skills (24)

ios10
python10
java10
javas10
xcode10
build-engine10
automation10
appleii10
bazel10
build-automation10
apple110
macos10
apple210
automations10
build-tools10

Programming languages (20)

JavaCSSC++CObjective-C++GoModelicaHTML

Github contributions (5)

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bazelbuild/rules_apple

Jan 2022 - Dec 2022

Bazel rules to build apps for Apple platforms.
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:224 reviews, 5 commits, 96 PRs in 11 months
Contributions summary:Matt primarily focused on improving the build and release processes for Apple platform projects. Their contributions included fixing issues related to stub binaries in the build process, adding support for UUIDs in provisioning profile identification, and ensuring coverage data is correctly generated when building Apple bundles. The user also made changes to the framework import process, hardening it for improved reliability. These efforts significantly streamlined and stabilized the build process within the Bazel rules framework for Apple platforms.
bazel-rulesapplebazel
facebook/buck

Oct 2018 - Apr 2019

A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:8 commits in 5 months
Contributions summary:Matt focused on enhancing the build process for the `facebook/buck` repository. Their contributions included modifications to the multiarch rule, particularly how output file names are handled, and they addressed scenarios where thin rules may have no output by integrating a `NoopBuildRule`. Furthermore, the user added support for Watch Interface configuration within the Xcode schemes, allowing debugging of specific entry points for the Watch app. They also added project-level schemes, enabling easier modular builds and test execution.
build-systembuild-tooljavapythonandroid
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