Matt Saettler

Trainer II at Artspawn Studios

Woodinville, Washington, United States
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Summary

👤
Senior
🎓
Top School
Matt Saettler is a seasoned product and development leader with over 20 years in software and game development and a proven track record bringing complex projects from concept to ship for companies including Microsoft, Monolith, RealNetworks, and BreakAway. He combines deep technical fluency across PC, mobile and embedded systems with hands-on production skills—managing teams of 20+ and coordinating external partners to deliver cost-effective, high-quality products. Known for building tooling and web-based systems that improved productivity and tracking, he has led multi-project roadmaps, negotiated contracts, and overseen customer integrations with firms like HP and Samsung. Currently applying his problem-solving and client-facing skills as a Trainer II at CaptionCall and co-managing a creative studio, he balances field service, inventory coordination, and small-business operations. Matt’s background includes early multimedia contributions at Microsoft (notably on Windows multimedia components) and a mentoring, high-bandwidth management style that emphasizes consensus and practical results. Based in Woodinville, WA, he holds a BS-BA in Project Management and blends studio creativity with enterprise delivery experience.
code10 years of coding experience
job15 years of employment as a software developer
bookBS-BA, Project Management, BS-BA, Project Management at City University of Seattle
bookWestern Illinois University
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Github Skills (2)

malware6
development-kit5

Programming languages (1)

C#

Github contributions (5)

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Wicorel/WicoSpaceEngineers

Sep 2017 - May 2022

Wico in-game Scripts for Space Engineers game.
Contributions:870 commits, 128 pushes, 1 branch in 4 years 8 months
gamein-gamespace-engineersgame-scriptsengineers
Wicorel/EscapeFromMars

Mar 2019 - Feb 2024

Contributions:28 pushes, 1 branch in 5 years
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Matt Saettler - Trainer II at Artspawn Studios