Matt Souza is an owner-consultant and full-stack web developer with 14 years of hands-on IT experience and a 14-year track record building creative websites, e-commerce solutions, and SEO-driven digital strategies from his Waterbury, CT base. He combines practical project and relationship management skills with front-end expertise (HTML5, CSS, basic JS/jQuery) and back-end PHP work to take ideas from concept to measurable traffic and revenue gains. As owner of 4Joys Technologies and technical consultant for hosting firms, he routinely customizes CMS, shopping carts, and PHP apps while using analytics to iterate post-launch. Matt is also an active open-source contributor, improving UX and audio behavior in well-known projects like OpenRCT2 and enhancing HUD and aspect-ratio rendering for the Halo mod ElDewrito, showing a knack for polishing user experience in both web and game contexts. Uniquely, his background includes operational leadership as a former plant manager, where he merged web automation with production process improvements to drive multimillion-dollar shipment growth—bringing a rare blend of technical craft and operational ROI focus.
14 years of coding experience
13 years of employment as a software developer
Theology/Theological Studies, Theology/Theological Studies at Fairhaven Baptist College
Contributions:170 commits, 27 PRs, 137 pushes in 2 years 3 months
Contributions summary:Matt primarily worked on enhancing the user experience of the Halo Online modification. Their contributions focused on addressing aspect ratio issues and improving the rendering of the user interface. They implemented fixes for chat cutoff issues, added dynamic HUD scaling, and centered the UI on wider aspect ratios. Furthermore, the user integrated and maintained core functionality by incorporating fixes for various HUD elements.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Role in this project:
Back-end Developer
Contributions:15 commits, 7 PRs, 17 comments in 12 days
Contributions summary:Matt primarily contributed to the open-source re-implementation of RollerCoaster Tycoon 2 by fixing bugs and adding new features related to the game's audio and user interface. They addressed integer overflows in scrollbars and implemented a feature to pause audio when the game window loses focus, with an added option to disable this behavior. Furthermore, the user made game sounds respect a global setting and added a toggle to disable audio on focus loss. These changes improved the game's functionality and user experience.
re-implementationgamediscordc-plus-plussimulation
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