Summary
Matt Webster is a Senior Visual Designer with 13 years of experience crafting and implementing large UI design systems and animated interfaces for games, immersive digital experiences, and the web. He has led cross-disciplinary teams and pipelines from concept to live-ops for high-profile IPs including DC, Borderlands, and Silent Hill, and his work has shipped for clients such as Netflix, Disney, Amazon Studios, and NBA. Equally comfortable defining product specs and design roadmaps or pairing with engineers to integrate complex UI and animation into game engines and web platforms, he blends storytelling, motion, and technical workflows to solve production challenges. His career spans agency leadership—driving client wins and an acquisition—with hands-on roles building interactive Flash/HTML/CSS and creative tooling. An Emmy-, Webby- and Clio-recognized creator, he’s known for turning cinematic design language into scalable systems and live event-ready experiences. Based in Hermosa Beach, he continuously experiments with new tools and automated workflows to keep design systems both beautiful and production-ready.
13 years of coding experience
11 years of employment as a software developer
Bachelor of Fine Arts (BFA), Bachelor of Fine Arts (BFA) at Minnesota State University, Mankato
Arizona State University