Matt Wehner is a Senior Technical Artist with 11 years of cross-disciplinary experience blending film, animation, game design, and product UX into polished interactive experiences. He has held technical art roles at Unity and Capgemini Engineering, pairing practical tool creation with artistic problem-solving to streamline production pipelines. Comfortable with both creative ideation and hands-on asset work, he collects ideas and builds solutions that help teams move faster and maintain visual consistency. Based in Canada with a background in visual communication design, he thrives on collaboration and draws creative fuel from music and the imaginative energy of colleagues. Known for an ever-expanding toolkit and a preference for a blue/grey palette, he brings curiosity and upbeat energy to complex technical-art challenges.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Visual Communication Design Digital Media, Bachelor of Visual Communication Design Digital Media at Massey University
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