Matt Wright

Software Engineer at Apple Inc.

San Francisco Bay Area United States
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Summary

👤
Senior
🎓
Top School
Matt Wright is a seasoned software engineer with 17 years of experience specializing in macOS and iPhone platforms, Cocoa, Objective-C, and low-level x86/PPC/ARM assembler. Based in the San Francisco Bay Area, he has been contributing to Apple since 2010 after earlier engineering roles at IBM and Transitive. His background blends high-level application development with deep systems and assembly expertise, enabling robust, performance-conscious solutions across Apple platforms. Trained with an MEng in Computer Science from the University of York, he brings formal engineering discipline to pragmatic product shipping. Colleagues rely on him for tricky platform integrations and for translating hardware-aware optimizations into maintainable code. Despite a long tenure at a major tech company, he maintains a hands-on approach to core implementation details rather than purely managerial work.
code17 years of coding experience
job1 year of employment as a software developer
bookMEng, Computer Science, MEng, Computer Science at University of York
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Github Skills (59)

octoprint10
printer10
3d-printer10
irssi10
cocoa9
firmware9
3d-printing9
rust8
window-manager7
ios7
std7
usb-serial7
macos7
compiler6
led-controller6

Programming languages (8)

ShellC++RustCObjective-CSwiftNixVim Script

Github contributions (5)

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MacIrssi/MILibs

Nov 2009 - Feb 2011

Contributions:38 commits in 1 year 3 months
MacIrssi/MacIrssi

Jul 2008 - Jun 2012

Irssi but with a Cocoa interface
Contributions:497 commits in 3 years 11 months
macoscocoaiosirssi
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Matt Wright - Software Engineer at Apple Inc.