Summary
Matteo Bernardini is an Embedded Audio Software Engineer with 16 years of hands-on experience blending music, DSP research, and embedded systems design. Based in Hangzhou, he develops resilient audio firmware and DevOps pipelines for IoT recording devices while researching memory-efficient automated audio processing for multi-hour content. Trained in Music Engineering (Politecnico di Milano) and Computer Engineering, he pairs a musician’s sensibility—years of composition, performance and sound design—with rigorous software practices: clean architecture, documentation, and code review. He has built interactive generative music tools and integrated VST3 engines for livestreaming, and he’s contributed to experimental distributed storage research, demonstrating a taste for unconventional technical challenges. Notably, Matteo bridges creative and technical domains by producing soundtracks and multimedia installations alongside shipping production-grade embedded audio software.
16 years of coding experience