Matteo Bertello is a GPU driver engineer based in London with 11 years of experience focused on macOS performance, R&D prototyping, and low-level graphics systems. He has driven GPU performance and hardware-aware optimizations across roles at Apple after honing graphics programming skills at Feral Interactive and earlier systems work in Italy. His strengths lie in high-performance 3D graphics, compiler-aware engine work, and squeezing predictable performance from GPU hardware while preserving portability. Matteo combines rigorous academic training in automatic software verification with a hands-on approach to prototyping, making him comfortable bridging research ideas and production driver code. Overly curious by nature, he seeks new challenges that push both low-level systems thinking and executable performance limits.
11 years of coding experience
11 years of employment as a software developer
High School Mechanics and Automation, High School Mechanics and Automation at ITI Malignani
Computer Science Automatic Software Verification, Computer Science Automatic Software Verification at Università degli Studi di Udine
Contributions:1 release, 1 PR, 31 pushes in 2 years 6 months
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Matteo Bertello - GPU Driver Engineer - MacOS Performance at Apple