Matthew Beardmore is a seasoned software engineer with 16 years of experience building applications end-to-end, currently contributing at Microsoft from his base in Suwanee, Georgia. He combines strong written communication and rapid application development skills with a collaborative mindset, frequently pairing design teamwork with independent delivery. His open-source contributions to simulator projects like OpenSim and Halcyon show a deep familiarity with back-end systems, collision handling, and protocol-level updates that span framework, client stacks, and script engines. Known for prioritizing work to meet aggressive deadlines, he also enjoys mentoring peers, sharing practical ideas, and tackling cross-product integration challenges.
16 years of coding experience
8 years of employment as a software developer
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Rochester Institute of Technology
This is a github mirror of the opensim git repository (synced every 10 minutes). The cannonical master is on http://opensimulator.org/viewgit
Role in this project:
Back-end Developer
Contributions:29 commits in 10 months
Contributions summary:Matthew primarily contributed to the OpenSim simulator codebase by addressing various issues and implementing new features. Their work includes merging branches, fixing collision errors, adding land collision events, and incorporating new events related to object rotation targeting. They also removed compiler warnings and made updates to packets. The changes touch upon the framework, client stack, and script engine, indicating a broad understanding of the simulator's internal workings.
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Matthew Beardmore - Software Engineer at Microsoft