Matthew Beardmore

Software Engineer at Microsoft

Suwanee, Georgia, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Matthew Beardmore is a seasoned software engineer with 16 years of experience building applications end-to-end, currently contributing at Microsoft from his base in Suwanee, Georgia. He combines strong written communication and rapid application development skills with a collaborative mindset, frequently pairing design teamwork with independent delivery. His open-source contributions to simulator projects like OpenSim and Halcyon show a deep familiarity with back-end systems, collision handling, and protocol-level updates that span framework, client stacks, and script engines. Known for prioritizing work to meet aggressive deadlines, he also enjoys mentoring peers, sharing practical ideas, and tackling cross-product integration challenges.
code16 years of coding experience
job8 years of employment as a software developer
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Rochester Institute of Technology
languagesEnglish
github-logo-circle

Github Skills (8)

csharp10
opensimulator10
scripting10
dotnet-core10
collision-detection9
simulations9
simulation9
networking7

Programming languages (1)

C#

Github contributions (5)

github-logo-circle
opensim/opensim

Aug 2009 - Jun 2010

This is a github mirror of the opensim git repository (synced every 10 minutes). The cannonical master is on http://opensimulator.org/viewgit
Role in this project:
userBack-end Developer
Contributions:29 commits in 10 months
Contributions summary:Matthew primarily contributed to the OpenSim simulator codebase by addressing various issues and implementing new features. Their work includes merging branches, fixing collision errors, adding land collision events, and incorporating new events related to object rotation targeting. They also removed compiler warnings and made updates to packets. The changes touch upon the framework, client stack, and script engine, indicating a broad understanding of the simulator's internal workings.
git-repositoryrustopensimulatormastergithub-mirror
nathanmarck/Aurora-Sim

Nov 2011 - Mar 2012

Contributions:8 commits in 3 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Matthew Beardmore - Software Engineer at Microsoft