Matthew Brunton

Deployment Tools Programmer at Eidos-Montréal

Montreal, Quebec, Canada
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Summary

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Senior
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Top School
Matthew Brunton is a Deployment Tools Programmer with 8 years of engineering experience, currently managing deployment and build tooling at Eidos-Montréal. He specializes in on-prem Kubernetes build pipelines, containerizing first-party SDKs and provisioning ephemeral build agents across Linux and Windows nodes. As a former build master, he’s diagnosed flaky tests and migrated complex pipelines while working with Jenkins, Perforce, and Git. Fluent in C++, C#, Java, Python, Groovy, Bash and PowerShell, he bridges game engine workflows (Unity and Unreal) with robust CI/CD practices. Based in Montreal, he pairs a game-development background and aerospace studies with a practical knack for translating platform-specific SDKs into reliable, repeatable build artifacts.
code8 years of coding experience
job4 years of employment as a software developer
bookOntario College Diploma with Distinction, Game Development, Ontario College Diploma with Distinction, Game Development at St. Lawrence College
bookBachelor's degree, Aerospace, Aeronautical and Astronautical/Space Engineering, Bachelor's degree, Aerospace, Aeronautical and Astronautical/Space Engineering at Carleton University
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Github Skills (16)

jenkins10
documentation9
awestruct9
static-site9
puppet8
vagrant7
automation7
r10k6
continuous-integration5
puppet-enterprise5
jenkins-ci4
continuous-delivery4
jenkins-plugin3
jenkins-pipeline3
infrastructure3

Programming languages (3)

JavaScriptHTMLRuby

Github contributions (5)

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NathanD88/Game403

Feb 2018 - Apr 2018

Contributions:61 commits, 23 PRs, 44 pushes in 2 months
Niixolas/Real-Time-Chess

Oct 2017 - Sep 2018

Contributions:139 pushes, 1 branch in 11 months
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Matthew Brunton - Deployment Tools Programmer at Eidos-Montréal