Matt Burton

St. Louis, Missouri, United States
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Summary

👤
Senior
Matthew Burton is an assistant professor of game design and indie developer with 11 years of experience building and teaching games using Unity, Unreal, and GameMaker. He blends hands-on software engineering—C#, GML, QA automation and mobile UI/UX—with curriculum leadership at Webster University, preparing students for industry workflows like GitHub, Jira, and Agile. His commercial work includes UI/UX and QA leadership on Bloxels (and its Star Wars and EDU variants) and several indie titles he authored, such as Ninjevade and PipSpin. Matthew also brings event-technology operational experience deploying hardware/software globally at trade shows, a detail that informs his pragmatic, cross-discipline approach to game production.
code11 years of coding experience
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Github Skills (22)

pong8
google-play-games8
tabletop6
typescript6
git6
github5
electron5
rpg4
spring4
unity3d4
tilemap4
map-editor4
python3
space3
game-development3

Programming languages (5)

C#TypeScriptShaderLabJavaScriptHTML

Github contributions (5)

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mburton89/Space-Shooter-2024

Jan 2024 - Oct 2024

For GAME 3000
Contributions:8 PRs, 64 pushes, 19 branches in 8 months
mburton89/VGD1-Space-Shooter

Feb 2022 - Dec 2022

Contributions:11 commits, 4 PRs, 57 pushes in 9 months
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