Matthew Buscemi is a Principal Engineer specializing in generative AI applications with nine years of industry experience and a track record of technical leadership across games and real-time systems. He has progressed from web and server engineering roles to technical director and engineering manager positions at companies including PopCap, EA, Unity, and now Evity Technologies, often owning client infrastructure, engine tech, and security for mobile titles. Known for building high-performing teams and promoting true agility, he combines hands-on engineering with the ability to create environments where engineers thrive. His background spans web, WebGL, backend, and DevOps work—skills that inform pragmatic AI product development for interactive experiences. A lifelong learner who recently completed a BS in Computer Science while leading complex projects, he brings a rare mix of product-focused pragmatism and deep technical breadth.
9 years of coding experience
15 years of employment as a software developer
BA German Language English Literature, BA German Language English Literature at Augustana College
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Western Governors University
MA Second Language Acquisition, MA Second Language Acquisition at University of Hawaii at Manoa
Contributions:3 releases, 271 commits, 9 PRs in 1 month
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Matthew Buscemi - Principal Engineer - Generative AI Applications