Summary
Matthew Dancz is an indie game developer and digital media software engineer based in Michigan with 11 years of hands-on experience blending creative design and engineering. Trained in full-stack .NET through an intensive Revature program and grounded by a BASc in Digital Media Software Engineering, he has pivoted from coordinating offshore teams to shipping independent game projects since 2019. He brings strong analytical, communication, and leadership skills forged in higher education and corporate settings, and enjoys solving creative technical problems end-to-end. Early roles in AV, manufacturing assembly, and tutoring reveal a practical, detail-oriented maker who pairs soldering and hardware familiarity with software fluency.
11 years of coding experience
1 year of employment as a software developer
Associate of Science (AS), Liberal Arts and Sciences, Associate of Science (AS), Liberal Arts and Sciences at West Shore Community College
Bachelor of Applied Science (BASc), Digital Media Software Engineering, Bachelor of Applied Science (BASc), Digital Media Software Engineering at Ferris State University