Matthew Gajownik is a Melbourne-based web developer with 13 years of experience focused on front-end engineering, particularly React, and a practical background in Node, Python, and Docker. He builds robust interfaces for large-scale IoT management and has repeatedly shipped production React frontends for companies like X2M Connect and Freestyle Technology. An active open-source contributor to the widely used OBS Studio ecosystem, he’s improved browser integrations and polished UI/UX across obs-browser and obs-studio, including features like replay-buffer support and improved error handling. Comfortable across the stack, he also brings hands-on server administration and LAMP experience from running a long-running public Minecraft server and managing WordPress sites. Not currently seeking opportunities, he volunteers on the OBS Project, blending his hobbyist streaming knowledge with professional UI craftsmanship.
13 years of coding experience
5 years of employment as a software developer
St Francis Xavier College
Associate's degree, Information Technology, Associate's degree, Information Technology at RMIT University
Contributions:52 reviews, 98 commits, 97 PRs in 3 years 9 months
Contributions summary:Matthew primarily contributed to the browser plugin's frontend and user interface. They implemented features such as adding replay buffer events, a function to save the replay buffer, and events to track source visibility/activity changes. Furthermore, the user improved the user experience by displaying errors in browser panels and adding a reload function for browser panels. They also injected CSS directly into a style element, added a function to support Unicode, and improved the appearance of the text.
OBS Studio - Free and open source software for live streaming and screen recording
Role in this project:
Front-end Developer
Contributions:356 reviews, 292 commits, 329 PRs in 4 years 4 months
Contributions summary:Matthew primarily focused on UI improvements and bug fixes within the OBS Studio project. Their contributions included blacklisting specific Windows applications from the game capture list, fixing padding and alignment issues in the dark theme, enhancing the appearance of the scene and source list, refining the style of the toolbars, and improving the user interface for handling various settings. They also improved the UX of properties dialogs, including the addition of tooltips to display help information and rendering of tabs and spaces.
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