Matthew Grossman is a Staff Software Engineer with 13 years of experience building backend systems and developer infrastructure, now at NVIDIA after Gretel.ai's acquisition. He excels at reducing operational cost and improving developer productivity, having led Lyft’s multi-year effort to replace costly per-developer E2E test environments with a shared, request-isolated staging model. Comfortable across Python, Go, and TypeScript, he blends service, library, and tooling work—from service mesh extensions to local developer tools—to unblock teams quickly. He has a track record of shipping customer-facing products at scale, including payment and communication systems for Lyft’s Express Drive rental program. Based in San Diego and grounded in a University of Michigan engineering education, he combines pragmatic engineering with a systems-level view that surfaces non-obvious efficiencies.
13 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering (B.Eng.) Computer Science and Engineering, Bachelor of Engineering (B.Eng.) Computer Science and Engineering at University of Michigan College of Engineering
Contributions:2 PRs, 55 pushes, 1 branch in 2 years
golangproxyedgeload-balancingperformance
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Matthew Grossman - Staff Software Engineer at NVIDIA