Summary
Matthew Grosso is a Senior Software Engineer in Washington, D.C. with a decade of experience translating creative practice into user-centered digital products. After pivoting from game and furniture design into front-end development via an intensive bootcamp, he has advanced from junior roles to senior engineering at Framebridge, bringing a hands-on, design-minded approach to building responsive interfaces. His background designing multiplayer tabletop games and organizing a regional gaming convention gives him a unique perspective on user interaction, playtesting, and community-driven product feedback. Comfortable both shipping production web apps and prototyping experiences, he blends practical front-end skills with visual design and event logistics expertise. Known for iterating quickly and facilitating cross-disciplinary collaboration, he pairs technical rigor with an instinct for crafting engaging experiences.
10 years of coding experience
12 years of employment as a software developer
Front End Web Development, Front End Web Development at The Iron Yard
BA, Philosophy, BA, Philosophy at Earlham College
English