Matthew Guise is a Product Owner and former game programmer with 12 years of experience shaping front-end gameplay, level design, and live operations at Dirtybit, a Norwegian studio behind the Fun Run franchise. With a Master's in Computer Science from NTNU, he blends hands-on implementation—client-side coding and testing—with product leadership for real-time multiplayer mobile experiences. He began at Dirtybit in community support and progressed through programming and level design into his current product role, giving him a rare end-to-end perspective from player engagement to shipping features. Beyond games, he has a strong interest in HPC and GPGPU computing, signaling a willingness to apply performance-focused techniques to game systems and tooling.
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