Matthew Johnson is an indie game developer and Unity engineer with 11 years of software experience, based in Redmond, Washington. He builds immersive 3D and VR experiences and has applied that expertise to educational training simulations, notably developing backend tools for content creators at Interplay Learning. Matthew brings a mix of game-focused creativity and practical engineering from roles as a senior software engineer and long-running freelance indie creator. His background in computer science and animation from Brigham Young University informs both the technical and artistic sides of his projects. He also has teaching experience in software architecture and AI, which he leverages to design clear, maintainable systems and tools. Outside of studio work, he focuses on shipping playable content and tooling that helps other creators iterate faster.
11 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Brigham Young University
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Matthew Johnson - Indie Game Developer at Freelance