Matthew Laux is a Senior Software Engineer in Austin with 13 years of experience building robust Android, Java, web, and Win32 systems for products ranging from consumer VR to enterprise retail. He has shipped platform-level features for Oculus ShellEnv and mobile data-capture SDKs at FullStory, and now applies that cross-domain experience to retail engineering at H-E-B. Matthew pairs low-level debugging skills (apktool, Ghidra, bytecode/assembly inspection) with pragmatic architecture writing and test-driven delivery, having modernized mainframe integrations and led first-of-kind Android apps. He’s comfortable profiling constrained environments (Android 7 graphics/CPU/memory budgets) and porting AR/manufacturing solutions to mainstream devices, which speaks to both performance discipline and product empathy. Colleagues rely on him to turn gnarly reverse-engineering problems into maintainable features and clear design docs.
13 years of coding experience
12 years of employment as a software developer
Bachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at The University of Texas at Austin
Contributions:3 pushes, 1 branch in 6 years 9 months
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