Matthew Moody

Software Ent (Dev) 1 at IGT

Peyton, Colorado, United States
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Summary

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Senior
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Top School
Matthew Moody is a software engineer with nine years of experience specializing in game and backend development, currently contributing as a Software Engineer (Dev) at IGT. Trained in game development at Full Sail University, he has shipped engine-level work and SDK refactors for studios like Cybernetic Entertainment and Tatum Games, and built backend services at Avanade. Comfortable across Unity, game engines, and backend systems, he blends hands-on debugging with architecture-minded refactoring to improve reliability and asset pipelines. Based in Peyton, Colorado, he brings practical studio experience to larger-scale product engineering and a knack for untangling legacy systems to enable faster iteration.
code9 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Game Development, Bachelor of Science - BS, Game Development at Full Sail University

Github contributions (5)

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mattMoody9234/Donald_Game

Sep 2018 - Mar 2019

Contributions:13 pushes, 3 branches in 5 months
mattMoody9234/Glitch

Feb 2018 - Jul 2018

Contributions:7 pushes, 1 branch in 5 months
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