Matthew Olker

Software Engineer at Cisco

McLean, Virginia, United States
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Summary

🤩
Rockstar
🎓
Top School
Matthew Olker is a software engineer with nine years of experience building full-stack web applications and game features, currently contributing at Cisco from McLean, VA. He combines practical frontend skills (Angular, TypeScript, HTML/CSS) with backend and systems experience gained through roles at Freddie Mac and internships at HPE and Infinadeck. On GitHub he’s an active contributor to pagefaultgames/pokerogue, implementing gameplay mechanics, UI tweaks, and localization for a notable browser-based Pokémon roguelite—evidence of both attention to user experience and comfort working in collaborative open-source projects. Matthew’s background includes hands-on AR/IIoT prototype work and Unity development, reflecting a curiosity for interactive systems beyond typical enterprise software. Colleagues describe him as a lifelong learner who turns ambiguous requirements into polished features.
code9 years of coding experience
job2 years of employment as a software developer
bookBachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at High Point University
bookHigh School, High School at Rocklin High School
languagesEnglish
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Github Skills (12)

typescript10
mechanics10
javascript10
typescripts10
phaser10
game-development10
typescript-types10
ui-design9
i18next9
ux-design9
css7
html7

Programming languages (5)

TypeScriptSCSSJavaScriptGoPHP

Github contributions (5)

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pagefaultgames/pokerogue

Mar 2024 - Aug 2024

A browser based Pokémon fangame heavily inspired by the roguelite genre.
Role in this project:
userFull-stack Developer
Contributions:167 reviews, 124 PRs, 220 pushes in 4 months
Contributions summary:Matthew primarily contributed to the implementation of new features and bug fixes for a browser-based Pokémon fangame. Their work included adding the "Salt Cure" move and relevant battle tag mechanics, adjusting game UI elements, implementing "Pay Day" and "Make it Rain" moves. The user also addressed various bugs related to egg hatching, enduring mechanics, and other gameplay elements. Furthermore, they worked on refining game mechanics and localized text for the game, and they contributed to the projects env files, as well as made updates to the loading screen.
molker/Homepwner

Mar 2017 - Apr 2019

Contributions:6 pushes, 1 branch in 2 years 1 month
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Matthew Olker - Software Engineer at Cisco