Matthew Ortega

Staff Product Designer, Design Systems at Unity

New York, New York, United States
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Summary

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Senior
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Matthew Ortega is a Staff Product Designer focused on building and scaling design systems with nine years of professional experience and a decade-long creative practice rooted in generative art and interactive work. Based in New York with international ties to Spain, he blends product design rigor with hands-on prototyping in tools like Framer, Unity, Three.js, and Blender to support multiplatform SDKs and immersive XR experiences. At Unity he drives system-level thinking for consistent UI/UX across products, having earlier led XR design at Verizon Media and founded a creative studio that explored novel aesthetics through code. His background spans agency and freelance roles for brands including Google, Apple, and R/GA, where he frequently bridged design and front-end implementation. Comfortable leading design sprints and mentoring cross-functional teams, he brings an unusual mix of art-led experimentation and production-grade systemization. Known for turning generative concepts into usable components, he excels at making exploratory work ship-ready.
code9 years of coding experience
job10 years of employment as a software developer
bookB.F.A., Visual Arts, B.F.A., Visual Arts at Rutgers University
bookITP Camp - Intensive Study, ITP Camp - Intensive Study at New York University
bookContinuing Education, Graphic Design, Continuing Education, Graphic Design at Parsons School of Design
bookStudy Abroad, Study Abroad at Universidad Europea de Madrid
languagesEnglish, Spanish
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Github Skills (26)

styles9
plugin8
java-audio8
figma8
animation8
javascript7
graphics-programming7
react7
swing6
typescript6
java6
design-tokens6
jna5
computation4
audio4

Programming languages (4)

TypeScriptJavaCSSJavaScript

Github contributions (5)

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Contributions:28 commits, 23 pushes, 1 branch in 6 months
Contributions:9 commits, 7 pushes, 1 branch in 2 days
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Matthew Ortega - Staff Product Designer, Design Systems at Unity