Matthew Reid

Aerospace Simulation R&D Engineer

Melbourne, Victoria, Australia
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Matthew Reid is an Aerospace Simulation R&D Engineer with 13 years of experience blending real-time flight dynamics, control systems and advanced rendering techniques. He has led core simulation and R&D work for VTOL and helicopter projects—designing multi-core architectures, flight dynamics engines and autonomous ship-landing autopilots—while also contributing deep graphics expertise in raytracing, volume rendering and shader development from his time in feature-film rendering. Comfortable in C++, Java, Python and tool development for Houdini/Maya, he pairs rigorous engineering practices (SOLID, Clean Code) with artist-facing pipeline work. Based in Melbourne, he brings a rare cross-disciplinary skill set that spans low-level optimization and high-level system integration, making him effective at turning research ideas into production-ready simulation and rendering systems.
code13 years of coding experience
job8 years of employment as a software developer
bookGraduate Coursework, Computer Science, Graduate Coursework, Computer Science at Royal Melbourne Institute of Technology
bookB. Aerospace Engineering, B. Aerospace Engineering at Monash University
github-logo-circle

Github Skills (65)

cmake10
openscenegraph10
rendering-engine10
cpp10
qt10
dynamicobject10
image-generator10
opengl10
git10
dataflow-programming10
graph10
geospatial-visualization10
model-view10
flight-simulation10
opengl-es10

Programming languages (3)

C++CPython

Github contributions (5)

github-logo-circle
Piraxus/OrbiterSkyboltClient

Aug 2021 - Jun 2024

Skybolt Engine graphics client for Orbiter Spaceflight Simulator
Contributions:3 releases, 19 pushes, 7 branches in 2 years 11 months
graphic
matthew-reid/OpenSceneGraph

Aug 2020 - Jan 2026

OpenSceneGraph git repository
Contributions:12 pushes, 4 branches in 5 years 6 months
git-repositoryopenscenegraph
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial