Matthew Sheldon is a cloud-focused software engineer and MS student in Computer Science at UT Dallas with eight years of practical experience building backend and cloud-native systems. Currently an Engineer I - Cloud at CrowdStrike, he has interned across multiple cloud teams where he developed microservices in Go, designed graph-normalization tooling, and built testing-as-a-service solutions that integrated Kafka, Docker, and observability stacks. He also has mobile-app experience delivering Android tools for remote clinical trials and a strong background in teaching and competition coaching—organizing and judging UIL computer science contests and mentoring students in advanced algorithm design. Comfortable in object-oriented languages like Java and Dart, Matthew pairs hands-on engineering with a knack for translating competition-grade problem solving into reliable production code.
8 years of coding experience
1 year of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at The University of Texas at Dallas
High School Diploma, High School Diploma at Hebron High School
Trying to plan an event can be hectic, messy, and hard to keep up with. iPlan helps you plan your event down to the finest details and you don’t need to stress because everything is going to be compiled in one place, just a touch away.
Contributions:50 commits, 1 PR, 47 pushes in 1 month
Contributions:7 commits, 8 pushes, 1 branch in 1 year 5 months
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Matthew Sheldon - Engineer I - Cloud at Prosper ISD