Matthew Shiroma

DevOps Engineer at Famico Studios

California, United States
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Summary

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Senior
🎓
Top School
Matthew Shiroma is a DevOps engineer with nine years of experience modernizing cloud infrastructure and developer workflows across AWS, Azure, and GCP. He specializes in cloud-agnostic automation and cost optimization—leading a 10+ year AWS modernization that cut Mindshow costs by 50% and converting most of its infrastructure to IaC. Matthew pairs platform work with game-tech fluency, rebuilding Unity build pipelines and CI/CD to shave build times by over 90% and support rapid prototyping for AR/AAA projects. A fast learner who earned DCA and CKA in three months, he’s equally comfortable upgrading enterprise Docker clusters with minimal downtime and integrating hybrid render farms to double performance. Based in California, he blends engineering rigor with a playful maker mindset—regularly shipping game-jam prototypes and lightweight POCs that bridge dev and product needs.
code9 years of coding experience
job12 years of employment as a software developer
bookUniversity of Southern California
bookBachelor’s Degree Computer Science Major Game Development and Programming Minor, Bachelor’s Degree Computer Science Major Game Development and Programming Minor at Chapman University
bookHigh School, High School at Fairmont Preparatory Academy
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Github Skills (78)

terraform10
terraform-provider10
aws10
terraform-module9
unity-ci9
minecraft7
lan7
nixos-configuration7
tmlanguage7
ansible-module6
spin6
dhall6
letsencrypt5
gcp5
bash5

Programming languages (12)

C#HCLTypeScriptC++ShellShaderLabJavaScriptGo

Github contributions (5)

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maishiroma/DotFiles

Nov 2018 - Feb 2023

Contributions:115 commits, 116 pushes, 1 branch in 4 years 2 months
maishiroma/Project_Brng

Dec 2020 - May 2022

Source code for a new 2D fighter game, involving boomerangs!
Contributions:1 release, 8 PRs, 69 pushes in 1 year 5 months
fightergamegame-development
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Matthew Shiroma - DevOps Engineer at Famico Studios