Matthew Vassilakos

Staff Software Engineer at Riot Games

Redwood City, California, United States
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Summary

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Senior
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Top School
Matthew Vassilakos is a Staff Software Engineer with 12 years of experience building real-time 3D graphics and game systems, currently shaping experiences at Riot Games from Redwood City. His career spans console development at Sony and infrastructure tooling at Google, giving him a rare blend of low-level performance engineering and large-scale developer tooling expertise. He focuses on cutting-edge graphics and game development, shipping complex interactive systems and leading architectural efforts. Known for moving between hands-on coding and technical leadership, he repeatedly steps into roles that require both deep systems knowledge and product-minded execution. Based in the Bay Area, he brings a pragmatic startup sensibility to AAA game engineering and a track record of delivering across platforms from console to online services.
code12 years of coding experience
job10 years of employment as a software developer
bookUniversity of California San Diego

Github contributions (5)

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MCSDWVL/to11

Mar 2014 - Aug 2014

Contributions:107 commits in 4 months
MCSDWVL/PuzzleAttack

Oct 2015 - Jun 2016

Contributions:11 pushes, 3 branches in 8 months
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Matthew Vassilakos - Staff Software Engineer at Riot Games