Summary
Matthew Verrucci is an Intermediate Level Designer based in Montreal with nearly a decade of experience in the video game industry, contributing to multiple AAA titles through roles spanning QA to level design. A Concordia Computer Science graduate, he blends programming fundamentals (C#, Java) with hands-on level creation in Unreal and proprietary engines, building levels, prototypes, and fixing complex bugs across art and design systems. He helped ship Gotham Knights and worked on the development of Suicide Squad: Kill The Justice League, demonstrating adaptability across live projects and a cancelled high-profile title. Known for collaborating closely with multidisciplinary teams, he also leverages his QA background to improve stability and polish. Outside work he stays plugged into industry trends, often experimenting with prototype mechanics like puzzles and mission systems.
9 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS, Science, Bachelor of Science - BS, Science at CEGEP - John Abbott College
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Concordia University