Matthew Wanninger is an iOS-focused founder and engineer with a decade of experience designing and shipping mobile apps and games from Austin, Texas. He founded PNR Mobile and earlier Point of No Return Studios to deliver iOS consulting and original apps, and co-founded PhasePixel to build indie games in Unity/C#. Proficient in Objective-C, Swift, and Unity/C#, Matthew blends native mobile engineering with game development sensibilities, moving between UI/UX-driven apps and interactive experiences. His background includes platform-level iOS development and hands-on QA and support roles that honed his debugging and product-quality instincts. Known for launching featured apps during his university years, he pairs entrepreneurial drive with deep technical craft.
10 years of coding experience
7 years of employment as a software developer
B.S. Computer Sciences, B.S. Computer Sciences at The University of Texas at Austin
Contributions:11 commits, 8 pushes, 1 branch in 1 month
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