Summary
Matthew Williamson is a seasoned software UI/UX developer with 11 years of experience building responsive interfaces, game systems, and immersive applications across PC, VR, mobile, and unconventional platforms like slot machines and custom signage. He brings deep C#, .NET, Unity3D, and C++ expertise and a disciplined SOLID approach, paired with a track record of mentoring teams and establishing coding standards. Matthew has shipped production tooling and features—from Unity plugins that slashed designer workflow time to Blazor apps integrating Azure OpenAI and cognitive services for automated invoice and video indexing workflows. He excels at bridging front-end UX, business logic, and backend integrations, often owning projects end-to-end and automating business processes for operational efficiency. Based in Louisiana, he combines game-dev creativity with enterprise pragmatism and a habit of turning legacy systems compatible with modern hardware, extending product lifecycles.
11 years of coding experience
9 years of employment as a software developer
Associate's degree Networking Technology, Associate's degree Networking Technology at Remington College-Lafayette Campus
Bachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at University of Louisiana at Lafayette