Matthew Wilson is a Lead Software Engineer with 18 years of experience building scalable, production game services and developer tooling for AAA titles from Ann Arbor, Michigan. He has led platform and SDK work at WB Games New York (formerly Agora Games), driving Hydra-based systems for matchmaking, player networking, and analytics across major launches like Mortal Kombat, Hogwarts Legacy, and Suicide Squad. Equally comfortable in Python, TypeScript/JavaScript, Java and C-flavored SDKs, he focuses on maintainable, testable delivery and developer experience. Matthew pairs a strong engineering craft with an information-science grounding from the University of Michigan, and quietly prefers email for professional outreach.
17 years of coding experience
14 years of employment as a software developer
MS, Information Science, MS, Information Science at University of Michigan - School of Information
BA, History / Philosophy, BA, History / Philosophy at Grinnell College
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Matthew Wilson - Lead Software Engineer at WB Games New York