Matthias Messner

Principal Computational Mesh & Geometry Engineer

Boulder, Colorado, United States
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Summary

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Matthias Messner is a Principal Computational Mesh & Geometry Engineer with 13 years of experience building high-performance geometry and meshing software for industrial and research applications. With a PhD in Computational Science from TU Graz and roles at ANSYS, Spatial, INRIA and Stanford, he blends deep mathematical modeling and linear algebra expertise with pragmatic C++ engineering for large-scale systems. He currently drives mesh and geometry innovation at Divergent, having previously led R&D efforts for simulation and CAD interoperability at ANSYS. Colleagues describe him as someone who translates advanced numerical methods into robust production code and scalable toolchains. Based in Boulder, Colorado, he brings a researcher’s rigor to product-focused engineering and often operates at the intersection of academic algorithms and real-world performance constraints.
code13 years of coding experience
job15 years of employment as a software developer
bookMaster of Science (MS), Civil Engineering, Master of Science (MS), Civil Engineering at Technische Universität Graz / TU Graz
languagesGerman, Italian, English
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Stackoverflow

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Github Skills (5)

surface4
nurbs3
mesh-processing2
geometry2
cpp2

Programming languages (1)

C++

Github contributions (5)

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burgerbua/ShaDe

Mar 2016 - Apr 2017

Contributions:31 commits, 26 pushes, 1 branch in 1 year
burgerbua/dfmm

Oct 2012 - Apr 2013

Contributions:3 commits in 5 months
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Matthias Messner - Principal Computational Mesh & Geometry Engineer