Mattias Hagstrand

Software Consultant at Caleigo

Kalmar County, Sweden
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Summary

🤩
Rockstar
🎓
Top School
Mattias Hagstrand is a seasoned software consultant based in Kalmar County, Sweden, with over 11 years of hands-on experience building mobile apps and backend platforms. He co-founded Hitude AB to deliver cloud-based backend infrastructure for mobile development and has long-term consulting experience at Caleigo, focusing on iPhone and Android applications. His background spans roles from developer to architect across telecom, retail, and agency environments, giving him a practical blend of product-minded engineering and system design. An active contributor to Swift game engine work (ImagineEngine), he has improved core systems like collision detection and cross-platform animation stability—showing attention to performance and platform quirks. Mattias holds an M.Sc. in Computer Science from Lunds tekniska högskola and brings entrepreneurial experience together with deep, pragmatic mobile and backend expertise. Colleagues rely on him to translate complex requirements into robust, maintainable solutions that ship.
code11 years of coding experience
job17 years of employment as a software developer
bookMaster of Science (M.Sc.), Computer Science, Master of Science (M.Sc.), Computer Science at Lunds tekniska högskola
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Github Skills (7)

swift10
collision-detection10
game-development10
game-engine10
game-dev10
animation9
macos9

Programming languages (3)

JavaScalaSwift

Github contributions (4)

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JohnSundell/ImagineEngine

Nov 2017 - Nov 2018

A project to create a blazingly fast Swift game engine that is a joy to use 🚀
Role in this project:
userSoftware Engineer
Contributions:18 commits, 10 PRs, 1 push in 11 months
Contributions summary:Mattias primarily contributed to the ImagineEngine game engine by implementing new features and fixing existing bugs. Their work includes adding a new function to `SceneObject`, fixing an animation bug on macOS, and addressing issues related to collision detection in the grid system. They also added a rotated event and made code refactoring changes in several core files.
blazingly-fastgame-developmentjoyswiftswift-game
A project to create a blazingly fast Swift game engine that is a joy to use 🚀
Contributions:31 pushes, 22 branches, 4 tags in 11 months
blazingly-fastgame-developmentjoyswiftswift-game
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Mattias Hagstrand - Software Consultant at Caleigo