Mattias Liljeson

GPU Developer Technology Engineer at AMD

Stockholm, Sweden
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Summary

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Senior
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Top School
Mattias Liljeson is a GPU Developer Technology Engineer at AMD with 15 years of software engineering experience focused on graphics and hardware-aware programming. He helps game developers extract maximum performance from AMD hardware while blending low-level graphics expertise with practical developer tooling. Previously he shaped architecture, performance and security at Ericsson and taught C++, Python and 3D programming as an adjunct lecturer, reflecting a rare mix of hands-on optimisation, secure system design and pedagogy. Based in Stockholm, he combines methodical problem-solving with creative exploration of GPU workflows, and his background in game and software engineering informs pragmatic, performance-first solutions. Notably, he pairs industry-scale delivery with academic teaching experience, making him comfortable translating complex GPU concepts for both engineers and students.
code15 years of coding experience
job6 years of employment as a software developer
bookHigh School, Natural Sciences, High School, Natural Sciences at Skvaderns Gymnasieskola
bookMaster of Science in Engineering: Game and Software Engineering, Software Engineering, Master of Science in Engineering: Game and Software Engineering, Software Engineering at Blekinge Institute of Technology
languagesEnglish, Swedish
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Github Skills (10)

integrate7
memory-management6
allocation5
memory-allocation5
x-plane3
vulkan3
partitioner2
pacman1
rust1
agile1

Programming languages (2)

CPython

Github contributions (5)

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MattiasLiljeson/dv1416-lab2

Mar 2011 - Jan 2014

Contributions:4 commits in 2 years 10 months
Contributions:8 commits, 1 push in 5 years 4 months
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Mattias Liljeson - GPU Developer Technology Engineer at AMD