Summary
Mattijs Driel is a technical lead with 12 years of hands-on experience building large-scale game and interactive systems, currently steering engineering at Behaviour Interactive while still contributing code at Codeglue Games. He combines deep C#, Unity3D and .NET expertise with practical experience across backend, native C++ and QA, gained through projects like IKEA Place and multiple AR initiatives. Trained at TU Delft and Utrecht University in computer science and game & media technology, he blends academic rigor with pragmatic product delivery. Colleagues know him for bridging engineering and leadership—mentoring teams, shaping architecture, and keeping delivery focused. He remains an active game developer in his spare time, which informs a user-centered approach to tooling and systems design. An often-overlooked strength is his long track record of working across hybrid stacks and platforms, making him adept at unifying legacy systems with modern game tech.
12 years of coding experience
7 years of employment as a software developer
Hiskool
Master of Science (MSc) Game and Media Technology, Master of Science (MSc) Game and Media Technology at Utrecht University
Bachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at Delft University of Technology
English, Dutch