Heaps : Haxe Game Framework
Role in this project:
Full-stack Developer Contributions:1 review, 21 commits, 32 PRs in 2 years 4 months
Contributions summary:Maurice significantly enhanced the `heapsio/heaps` game framework by adding features to its HTML text rendering component, `HtmlText`. They implemented support for hyperlinks (`<a>` tags), image vertical alignment, and line break handling for Japanese characters, improving text formatting capabilities. Furthermore, the user added clipboard functionality and display mode settings, enhancing the framework's capabilities and overall user experience. They also refactored the video support using the hlvideo library.
haxe
A virtual machine for Haxe
Role in this project:
Back-end Developer Contributions:8 commits, 13 PRs in 1 year 5 months
Contributions summary:Maurice primarily contributed to the `hashlink` virtual machine by implementing and integrating features related to system clipboard management and display mode settings, using SDL and Win32 APIs. They added support for retrieving and setting text on the clipboard for both Windows and SDL, demonstrating platform-specific code adaptations. Furthermore, the user managed display modes for both SDL and DirectX, including screen dimensions and refresh rates, extending the virtual machine's capabilities in relation to windowing and display management. They also wrapped file system event support using libuv and fixed a potential crash when SDL found no display or screen modes.
haxevirtual-machineinterpreter