Mauricio Maurer

Software Engineer at Meta

Greater Boston United States
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Summary

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Mauricio Maurer is a software engineer with 11 years of professional experience specializing in graphics and visualization, currently building systems at Meta after nearly a decade on MATLAB’s Core Graphics team. He has deep expertise in rendering engines (OpenGL/WebGL) and charting systems from roles at MathWorks and FactSet, paired with a strong academic background including two master’s degrees in computer graphics and computer science. Mauricio’s work blends research and production: he converted SIFT to 3D for medical imaging research and implemented image-processing pipelines early in his career. He also brings teaching experience, having instructed C/C++ programming to undergraduates, which underscores his ability to communicate complex technical ideas clearly. Based in Greater Boston, he combines low-level graphics engineering with pragmatic product-focused delivery, often operating at the intersection of algorithms and real-world rendering constraints. Colleagues describe him as a practical problem-solver who moves between research prototypes and robust, maintainable engines.
code11 years of coding experience
job17 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universidade Federal do Paraná
bookMaster's degree, Computer Science, Master's degree, Computer Science at State University of New York at Stony Brook
languagesEnglish, Portuguese

Programming languages (1)

C++

Github contributions (3)

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mmaurer/CCAM

Mar 2015 - Apr 2015

Contributions:62 pushes, 2 comments in 26 days
facebook/igl

Jul 2023 - Aug 2024

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
Contributions:1 push, 7 comments, 3 issues in 1 year 1 month
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Mauricio Maurer - Software Engineer at Meta