Max Anstie is a senior developer and game-engineered computer scientist with nine years of experience building interactive systems, from Unity games to web components and secure government services. Based in Western Australia, he blends front-end Svelte work and Rust backends for real-time collaborative tooling at a startup with production-grade engineering for Veritas Group’s nationally coordinated security and criminal-history systems. He has shipped a successful indie title with over 200,000 downloads and contributed focused UI improvements to the popular MathLive web component, fixing pointer/keyboard input and improving matrix navigation. Comfortable across C#, JavaScript, Node.js and Rust, Max pairs entrepreneurial grit with pragmatic delivery and a habit of improving user-facing interaction details that are easy to overlook.
9 years of coding experience
7 years of employment as a software developer
Advanced Diploma of Game Development Computer Games and Programming Skills, Advanced Diploma of Game Development Computer Games and Programming Skills at Central Institute of Technology
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Curtin University
Contributions:29 commits, 17 PRs, 22 comments in 10 months
Contributions summary:Max primarily contributed to the development and enhancement of the `mathlive` web component. Their work included fixing bugs related to pointer input and keyboard shortcuts, specifically addressing issues with event handling and shortcut behavior. They also implemented new features such as adding rendering test pages and improving the vertical navigation of arrays/matrices within the math field. The user demonstrated proficiency in JavaScript and web component development, as well as expertise in refining the user interface for mathematical input.
Contributions:57 pushes, 37 branches in 1 year 11 months
mathjavascriptweb-component
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