Max Bittker

Founding Engineer at websim

New York, New York, United States
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Summary

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Rockstar
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Top School
Max Bittker is a Founding Engineer and product-minded front-end developer with 12 years of experience building creative web tools and interactive UIs from Google and Sentry to early-stage startups. Based in New York, he blends production-grade engineering with design sensibility—shipping WebGL-powered experiences like the cellular automata game Sandspiel and contributing test and docs improvements to Sentry’s widely used JavaScript SDK. He teaches at NYU’s ITP, translating hands-on industry practice into classroom projects, and previously shaped product at Castle.xyz. Comfortable across prototyping, mobile touch controls, and cross-platform test suites, he brings an uncommon mix of creative tooling focus and rigorous engineering discipline.
code12 years of coding experience
job7 years of employment as a software developer
bookBachelor’s Degree, Computer Engineering, Bachelor’s Degree, Computer Engineering at Queen's University
languagesEnglish
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Stackoverflow

Stats
23reputation
612reached
1answer
1question
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Github Skills (19)

javascript10
css10
ui-design10
uid10
front-end-development10
react10
testing9
webgl9
typescript9
typescript-types9
documentation9
typescripts9
error-handling8
gtk6
gnome6

Programming languages (25)

C#CHandlebarsGoHTMLJSONSvelteJupyter Notebook

Github contributions (5)

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MaxBittker/sandspiel

Oct 2018 - Dec 2022

Creative cellular automata browser game
Role in this project:
userFront-end Developer
Contributions:2 reviews, 348 commits, 65 PRs in 4 years 2 months
Contributions summary:Max's commits primarily focused on the development of the front-end user interface for the sandspiel game. They implemented UI components, including buttons for game control, and elements for displaying information. Their work involved integrating WebGL rendering and addressing layout and styling concerns. The user was also involved with mobile touch controls and features for sharing creations.
browser-gamecellular-automatagamewasmwebgl
getsentry/sentry-javascript

Nov 2016 - Mar 2018

Official Sentry SDKs for JavaScript
Role in this project:
userFront-end Developer
Contributions:2 releases, 20 commits, 25 PRs in 1 year 4 months
Contributions summary:Max primarily contributed to improving the test suite and documentation of the sentry-javascript SDK. Their work included fixing test cases, modifying the test framework to properly assert stack trace parsing, and ensuring the tests pass on different operating systems. They also updated documentation related to the React integration, adding information on error boundaries and Redux middleware. Furthermore, the user made minor adjustments to the codebase for formatting.
javascriptsentrycrash-reportingravenjavascript-client
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