Max Danielsson is a software engineer based in Stockholm with eight years of experience building backend systems and shipping product-focused features. He helped found and scale Skrym’s backend as a developer and later moved into product management there, giving him a strong blend of hands-on engineering and user-centered decision making. Currently at Atlar, he continues to write concurrent Go code and focus on reliable, maintainable systems. Max’s background includes student leadership and teaching roles at Linköping University, reflecting strengths in communication and cross-functional collaboration. He’s comfortable in startup environments and enjoys meeting new people, which helps him translate stakeholder needs into pragmatic technical solutions. An inquisitive engineer, he pairs system design with a developer-first mindset and an appetite for learning new tools.
8 years of coding experience
6 years of employment as a software developer
Teknikvetenskap, Teknikvetenskap at Thorildsplans Gymnasium
Bachelor's degree Informationsteknologi, Bachelor's degree Informationsteknologi at Linköping University
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